Search found 673 matches

by Quasispatial
Mon Dec 31, 2018 9:11 am
Forum: General Discussion
Topic: About to try to beat Star Control 2...no spoilers!
Replies: 1449
Views: 153942

Re: About to try to beat Star Control 2...no spoilers!

SEZS - Slave Empire of Zelnick Ship. For the aspiring tyrant.
by Quasispatial
Tue Dec 25, 2018 11:11 pm
Forum: General Discussion
Topic: Ideas for playthrough?
Replies: 15
Views: 3269

Re: Ideas for playthrough?

Like if you're battling either of the Ur-Quan and the fight has been going on for longer than a minute. There would have to be criteria that the ship is far enough away. No sane Spathi is suicidal enough to initiate warp maneuvers whilst the enemy is in firing range. I'd think it better if they jus...
by Quasispatial
Fri Dec 21, 2018 8:53 pm
Forum: General Discussion
Topic: Ideas for playthrough?
Replies: 15
Views: 3269

Re: Ideas for playthrough?

I wonder what would make a good added-difficulty mod - not just voluntary restrictions - without moving things around on the map, which is complicated. Slightly-slower hyperspace travel? Quintuple the cost of a portal-spawning? Make the portal spawn somewhere vaguely in front of you, and then you n...
by Quasispatial
Tue Dec 04, 2018 9:26 pm
Forum: *Heavy Space*
Topic: Writing Prompt: An Eluder crewed by 29 Spathi and 1 Ilwrath
Replies: 5
Views: 1475

Re: Writing Prompt: An Eluder crewed by 29 Spathi and 1 Ilwrath

In all honesty, I don't think I'll have time to write a response for this prompt. However, if I would have had time, this is the concept I had in mind, expressed in crude terms: It is shortly before the Ur-Quan subjugation of the Spathi. Aboard the Black Spathi Eluder (should technically be Discrimi...
by Quasispatial
Thu Nov 29, 2018 7:35 am
Forum: Mods, Clones and other Fan Content
Topic: Simply fan ideas
Replies: 4
Views: 1001

Re: Simply fan ideas

Fan races isn't really something I consider an apt approach. Often, it can end badly, and the Kohr-Ah tend to exterminate those ones very rapidly at any rate. Quite frankly, I don't blame them. What I will gladly discuss is ship design, however. There are countless ways to make a ship, and whilst ma...
by Quasispatial
Sat Nov 24, 2018 7:22 pm
Forum: Mods, Clones and other Fan Content
Topic: The Lurg Prawn (Project 6014)
Replies: 6
Views: 2543

Re: The Lurg Prawn (Project 6014)

The prawn's projectile has Druuge-like range, actually. It's not as fast, and it weaves around, but it can tag things pretty far away from it. It may have a fair max range, but I was talking more about effective range. A slow projectile with long range is fairly easy for most ships to avoid, so aft...
by Quasispatial
Wed Nov 21, 2018 10:51 am
Forum: Mods, Clones and other Fan Content
Topic: The Lurg Prawn (Project 6014)
Replies: 6
Views: 2543

Re: The Lurg Prawn (Project 6014)

This was my exact problem. Being so used to not losing any crew at all with the Eluder in the original game really makes any fight where you have to aggressively dive in and take losses in the process really uncomfortable. Yeah, that was the main problem. The key troublemakers are the words "have t...
by Quasispatial
Wed Oct 17, 2018 7:06 am
Forum: What's News?
Topic: Sequels strife
Replies: 309
Views: 77656

Re: Sequels strife

Well shit. The sad story of the man who didn't get what he wanted and therefore turned increasingly nasty in the pursuit of the goals in question just took an even worse turn.

Guess I'm boycotting Stardock now.
by Quasispatial
Thu Sep 27, 2018 4:05 pm
Forum: Mods, Clones and other Fan Content
Topic: Lil' Nemesis
Replies: 8
Views: 1244

Re: Lil' Nemesis

Fair enough. One works with what one haves.
by Quasispatial
Thu Sep 27, 2018 1:56 pm
Forum: Mods, Clones and other Fan Content
Topic: Lil' Nemesis
Replies: 8
Views: 1244

Re: Lil' Nemesis

A bit hard to see the full thing since it's entirely vertical (ergo, looks 2D from here)... and also you forgot to use the rimg option instead of the img one. That being said, You've got the shape down fairly well, and the coloring looks decent too. I must ask - does the turret rotate? Also, did you...