So I figured I'd try doing the same with the Stinger as what I did with the Nemesis against the Podship, way back when. Partially to demonstrate how poor the Stinger AI is, partially just 'cause it's fun. As it turns out, it's much easier to defeat Mycon with Stingers than Nemesis-craft. Mostly because the Stingers' energy regen (and energy efficiency) is infinitely better, but still. So, without further ado:
"I'd make a good starship captain, Captain! I'm pretty darn mean in a fight, and there ain't nobody better than me with a thrusting stinger tongue attack!
" - an unnamed Pik.
14 Awesome Cyborg Mycon Podships (21 points each, total 294 points)
1 Quasispatial-controlled Zoq-Fot-Pik Stinger (6 points each, total 6 points)
Result: Stinger takes 0 damage worth 0 points. All Podships are dead for a total worth of 294 points.
Analysis: Total curbstomp. Once you learn how the Podship works, it's incredibly easy to manipulate, and this time, the Mycon really paid the price! My general tactic was to keep out of the direct reach of the plasmoids, spraying the Podship with pellets whenever I was able, and adding a tongue-lash here and there when it felt appropriate. There were a few points, however, which felt especially glorious. Two in particular stand out from the rest.
The first one took place relatively early into the engagement. I charged a Podship, delivering a powerful tongue-lashing just outside of the local planetoid's gravity range. The Podship had already fired one plasmoid after me, which was relentlessly pursuing, and as I tongued it (the ship), a second plasmoid was launched. Not to be deterred, I entered the gravity well, slingshotted a whole 'lap' around the planet itself, and then finished the Podship off with a spray of antimatter pellets. All in about two seconds.
The second one was actually much more interesting. I was chasing the Podship. It entered the local gravity well, slingshotting away from me. Knowing that slingshotting after it would just lead to disaster, I instead used the planet to make a 180, slingshotting in the opposite direction to the Podship itself. We met far from the gravity well. It was not a collision. However, we were practically adjacent for just a brief moment... and I used that time well, delivering a perfectly-timed tongue-lash between two ships slingshotting in opposite directions, and then allowed my momentum to carry me safely away from the Podship's plasmoid retaliation. It was truly a great example of how to use the Tongue.
I also screenshotted the victory screen, so here's an image for those who are curious:
So, to sum it up, the Stinger is a great ship in the right hands. Now, it takes some training to really get the hang of it, but once you know how to use it, that ship's one cost-effective vessel. Letting the Podship burn all its energy on regeneration, and then zipping in for a double-tongue to insta-kill before the Podship can even muster the energy for a single plasmoid is also nice.
Hmm, I wonder what foe I'll target next...
"Sentient life. We are the Ur-Quan. Independence is intolerable. Blah, blah, blah." - the Spathi High Council, Star Control II.