How starcontrol II was almost too realistic

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glory_device
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How starcontrol II was almost too realistic

Post by glory_device » Wed Oct 24, 2018 4:24 pm

Last edited by glory_device on Thu Nov 01, 2018 8:05 pm, edited 1 time in total.
''I swiftly matured into a fine example of my species and with my parents' assistance, achieved independence.
Specifically, they pried me from the doorjamb, and rolled me into the street.'' -Fwiffo

Tormuse
Orz *camper*
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Re: How starcontrol II was too realistic

Post by Tormuse » Wed Oct 31, 2018 6:14 pm

Today, I learned that I've been mentally mispronouncing Paul Reiche's name for decades. :P Anyway, cool interview; I've never actually seen and heard those two before. It's nice to get a glimpse into the minds of the people who created these fantastic games. :)

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Death 999
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Re: How starcontrol II was too realistic

Post by Death 999 » Thu Nov 01, 2018 3:17 pm

Almost too realistic. Big difference.

glory_device
Ilwrath torturer
Posts: 461
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Re: How starcontrol II was almost too realistic

Post by glory_device » Thu Nov 01, 2018 8:05 pm

woops forgot a word indeed
''I swiftly matured into a fine example of my species and with my parents' assistance, achieved independence.
Specifically, they pried me from the doorjamb, and rolled me into the street.'' -Fwiffo

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