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All About Star Control
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 Post subject: [WIP] Star Control 1 remake
PostPosted: Wed Mar 17, 2010 10:15 am 
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Reborn Shofixti
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Joined: Wed Mar 17, 2010 9:29 am
Posts: 528
Location: South Africa
It's a remake of Star Control 1. You know the story.

Until I have anything meaningful to say, here are some (old) piccys.

Image

Image


Last edited by Dragon on Fri Apr 09, 2010 9:00 am, edited 1 time in total.

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 Post subject: Re: [WIP] Star Control remake
PostPosted: Wed Mar 17, 2010 6:57 pm 
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ZFP Peacekeeper
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Location: Dead World
I love those planets of yours. I can just imagine how cute they'll look in the full game.


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 Post subject: Re: [WIP] Star Control remake
PostPosted: Thu Mar 18, 2010 4:26 pm 
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Arilou wiseguy
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The exaggerated vertical relief on the planets makes me think of Spore. I'm liking the idea of a slightly cartoony SC1 remake, though. If you don't have high-powered modeling talent nowadays that seems to be the way to get a decent looking finished product.


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 Post subject: Re: [WIP] Star Control remake
PostPosted: Thu Mar 18, 2010 5:41 pm 
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Shining Being of Pure Light and Blissful Love
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Location: USA
I like the look, too! Give me a quirky sense of style and some art direction over a bunch of flashy shaders any day!

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 Post subject: Re: [WIP] Star Control remake
PostPosted: Fri Mar 19, 2010 1:15 am 
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Site Admin
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This is a very neat idea to me. Personally, I loved the strategy and melee gameplay of Star Control 1. I also rather enjoyed shattering fortifications with my Dreadnaughts :twisted:

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Image "...Dogar And Kazon Clack Their Mandibles Against One Another And Snicker With Amusement." Image
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 Post subject: Re: [WIP] Star Control * remake
PostPosted: Sat Mar 20, 2010 7:33 am 
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Pootworm
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Joined: Wed Mar 17, 2010 6:33 am
Posts: 369
Location: Sydney, Australia
Adding a link to this thread's predecessor as a matter of course . . . damn, this forum doesn't have a top 10 list!

More old piccys, some combination of these might be what the starmaps look like.
Image
Image
Image

phpBB doesn't seem to offer a good way of resizing images with height or width arguments in img tags, like SMF did :x

Dragon (in the old thread) wrote:
In my not-so-humble opinion computer courses don't teach you how to program so it's no great loss if you haven't done any.
You're telling me I have no excuses for being crap? :mrgreen:

EDIT: subject :mrgreen:

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Last edited by Zeracles on Fri Apr 09, 2010 9:28 am, edited 1 time in total.

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 Post subject: Re: [WIP] Star Control remake
PostPosted: Sat Mar 20, 2010 4:22 pm 
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Hunam adventurer

Joined: Wed Mar 17, 2010 1:35 am
Posts: 39
I cant wait to see how this game turns out! :D


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 Post subject: Re: [WIP] Star Control remake
PostPosted: Sat Mar 20, 2010 5:32 pm 
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Yehat Revolutionist
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Joined: Wed Mar 17, 2010 2:28 am
Posts: 756
Location: Citadel Station
Yep, its always made programming official when they start sending in graphs. Either way nice work.

Lukipela wrote:
I can just imagine how completely adorable they'll look in the full game.


Thats more like it :D

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 Post subject: Re: [WIP] Star Control remake
PostPosted: Tue Mar 23, 2010 11:23 pm 
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Slylandro gasbags
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Joined: Tue Mar 23, 2010 11:10 pm
Posts: 1598
I hope to see some progress soon :).


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 Post subject: Re: [WIP] Star Control remake
PostPosted: Wed Mar 24, 2010 8:27 am 
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Reborn Shofixti
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Joined: Wed Mar 17, 2010 9:29 am
Posts: 528
Location: South Africa
Ack! Another bump and I haven't posted anything. I've made quite a lot of headway with input and actions and stuff. I can't remember if I mentioned that I threw out my old Direct Input library on the grounds that it was crap but it's all replaced now.

I also got briefly distracted by thoughts of a matlab to C converter (practically it would be compiled matlab) but - fortunately - I never started coding that because the type-freeness of matlab makes it difficult. Would have been a pretty big tangent if I'd tried it. :geek:


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