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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Tue Mar 23, 2010 7:24 pm 
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Shining Being of Pure Light and Blissful Love
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Jesus. How long did it take to render all that refraction and reflection?

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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Tue Mar 23, 2010 10:10 pm 
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Er, we mean

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Err, to make? 20 minutes, its just 12 cylinders, 6 boxes, 14 spheres, 6 which had lights in...an hour to render though...just pointed the camara at the corner and let that which is more capable(the computer) take over. 8-)

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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Tue Mar 23, 2010 10:22 pm 
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Orz *camper*

Joined: Wed Mar 17, 2010 2:11 pm
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Ooooh, glowing bits all over the place !


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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Tue Mar 23, 2010 11:27 pm 
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Slylandro gasbags
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For the earthling and syreen comm screens, why don't you use hayes' and talana's with a different background, perhaps doing a quick edit on their hair, clothes or body color to make them look different. Shouldn't be too hard if you're familiar with the format that was used. If that's what's holding you back from making a demo ;). Because once you release such a demo people will go awwwww cooool and your project may gain some momentum from artists willing to do actual new comm screens ;)


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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Wed Mar 24, 2010 2:57 am 
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Shining Being of Pure Light and Blissful Love
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archimage_a wrote:
Err, to make? 20 minutes, its just 12 cylinders, 6 boxes, 14 spheres, 6 which had lights in...an hour to render though...just pointed the camara at the corner and let that which is more capable(the computer) take over. 8-)

Yeah, that's what I meant: the render. The geometry is obviously quite simple.

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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Wed Mar 24, 2010 1:42 pm 
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Orz *camper*

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Angelfish wrote:
For the earthling and syreen comm screens, why don't you use hayes' and talana's with a different background, perhaps doing a quick edit on their hair, clothes or body color to make them look different. Shouldn't be too hard if you're familiar with the format that was used. If that's what's holding you back from making a demo ;). Because once you release such a demo people will go awwwww cooool and your project may gain some momentum from artists willing to do actual new comm screens ;)


The point of doing new screens is precisely to get rid of Hayes and Talana. But you're quite right, editing existing material is one option we considered, it's just that even that takes time for the artisticly unskilled.


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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Wed Mar 24, 2010 5:20 pm 
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Slylandro gasbags
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Quinarbre wrote:
Angelfish wrote:
For the earthling and syreen comm screens, why don't you use hayes' and talana's with a different background, perhaps doing a quick edit on their hair, clothes or body color to make them look different. Shouldn't be too hard if you're familiar with the format that was used. If that's what's holding you back from making a demo ;). Because once you release such a demo people will go awwwww cooool and your project may gain some momentum from artists willing to do actual new comm screens ;)


The point of doing new screens is precisely to get rid of Hayes and Talana. But you're quite right, editing existing material is one option we considered, it's just that even that takes time for the artisticly unskilled.


You've considered it... So are you gonna do it or not?


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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Thu Mar 25, 2010 1:53 am 
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Site Admin
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I am working on the earthling one right now (as per my WIP on the previous post... Hayes is only a stand in.)

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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Thu Mar 25, 2010 3:38 am 
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Arilou wiseguy
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Scott Irving wrote:
I am working on the earthling one right now (as per my WIP on the previous post... Hayes is only a stand in.)


Exciting! Are you all excited? You should be. Let’s hear the noise of excitement people!


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 Post subject: Re: Project 6014 - UQM mod
PostPosted: Thu Mar 25, 2010 3:50 am 
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Yehat Revolutionist
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Location: Citadel Station
Cedric6014 wrote:
Exciting! Are you all excited? You should be. Let’s hear the noise of excitement people!


If I had a noise maker, I would blow into it unenthusiastically right now. Either way, looking forward to a nice captains portrait Scott.

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