Project 6014 - UQM mod

Wish there was something new in the SC universe? Check out what fan based initiatives are going on.

Moderator: ZFP Peacekeepers

User avatar
Cedric6014
Arilou wiseguy
Posts: 204
Joined: Wed Mar 17, 2010 10:19 am

Re: Project 6014 - UQM mod

Post by Cedric6014 » Sun Jun 06, 2010 9:11 pm

Damn you and your omnipresence

User avatar
Angelfish
Slylandro gasbags
Posts: 1631
Joined: Tue Mar 23, 2010 11:10 pm

Re: Project 6014 - UQM mod

Post by Angelfish » Mon Jun 07, 2010 10:54 am

Lukipela wrote:But frungylovers gets sneak peeks? That's cold man.
liiiiiiiiiiiiiiiink?

User avatar
Lukipela
ZFP Peacekeeper
Posts: 2882
Joined: Fri Dec 04, 2009 4:03 pm
Location: Dead World

Re: Project 6014 - UQM mod

Post by Lukipela » Mon Jun 07, 2010 6:40 pm

Angelfish wrote:
Lukipela wrote:But frungylovers gets sneak peeks? That's cold man.
liiiiiiiiiiiiiiiink?
frungyloooveeers Second post.

User avatar
Angelfish
Slylandro gasbags
Posts: 1631
Joined: Tue Mar 23, 2010 11:10 pm

Re: Project 6014 - UQM mod

Post by Angelfish » Mon Jun 07, 2010 7:43 pm

Lukipela wrote:
Angelfish wrote:
Lukipela wrote:But frungylovers gets sneak peeks? That's cold man.
liiiiiiiiiiiiiiiink?
frungyloooveeers Second post.
omg looks amazing, reminds me a bit of the captain pics in privateer :)

User avatar
Nuclear
Yehat Revolutionist
Posts: 756
Joined: Wed Mar 17, 2010 2:28 am
Location: Citadel Station

Re: Project 6014 - UQM mod

Post by Nuclear » Mon Jun 07, 2010 10:25 pm

Wow, I just saw the captains portrait. Pixelated goodness! {Actually, I'm not quite used to seeing it as pixelated since I always play with smoothing on but at least their sticking to the nostalgia factor ;)-smf .}
Angelfish wrote:omg looks amazing, reminds me a bit of the captain pics in privateer :)
Actually, the captains on WingCommander Privateer had more emphasis on the eyes, but its close...
Hackers never die. They just terminate and stay resident.

User avatar
Angelfish
Slylandro gasbags
Posts: 1631
Joined: Tue Mar 23, 2010 11:10 pm

Re: Project 6014 - UQM mod

Post by Angelfish » Mon Jun 07, 2010 11:09 pm

Nuclear wrote:Wow, I just saw the captains portrait. Pixelated goodness! {Actually, I'm not quite used to seeing it as pixelated since I always play with smoothing on but at least their sticking to the nostalgia factor ;)-smf .}
Angelfish wrote:omg looks amazing, reminds me a bit of the captain pics in privateer :)
Actually, the captains on WingCommander Privateer had more emphasis on the eyes, but its close...
;). Okay, but then again it's been a long long time since I played it :D.
Reminds me that I never actually solved that game, somehow it died with nothing to do when those aliens started appearing.

User avatar
Lukipela
ZFP Peacekeeper
Posts: 2882
Joined: Fri Dec 04, 2009 4:03 pm
Location: Dead World

Re: Project 6014 - UQM mod

Post by Lukipela » Tue Jun 08, 2010 6:32 pm

Doesn't it look a bit better than the original graphics? Are you going to upgrade all comm screens to match that one? Won't the new ones "stick out" otherwise? Or are my eyes deceiving me?

User avatar
Cedric6014
Arilou wiseguy
Posts: 204
Joined: Wed Mar 17, 2010 10:19 am

Re: Project 6014 - UQM mod

Post by Cedric6014 » Wed Jun 09, 2010 12:58 am

Lukipela wrote:Doesn't it look a bit better than the original graphics? Are you going to upgrade all comm screens to match that one? Won't the new ones "stick out" otherwise? Or are my eyes deceiving me?
I presume its of comparable quality. Its the same resolution.

User avatar
Zeracles
Pootworm
Posts: 369
Joined: Wed Mar 17, 2010 6:33 am
Location: Sydney, Australia
Contact:

Re: Project 6014 - UQM mod

Post by Zeracles » Wed Jun 09, 2010 3:18 pm

Cedric6014 wrote:Damn you and your omnipresence
At least he can't have guessed the unguessable name of our IRC channel :mrgreen:
Twinkle twinkle Paul and Fred (more)

User avatar
Cedric6014
Arilou wiseguy
Posts: 204
Joined: Wed Mar 17, 2010 10:19 am

Re: Project 6014 - UQM mod

Post by Cedric6014 » Thu Jun 10, 2010 8:18 am

Zeracles wrote:
Cedric6014 wrote:Damn you and your omnipresence
At least he can't have guessed the unguessable name of our IRC channel :mrgreen:
Good point! It is a pretty cryptic name, I'm not sure he has the deductive powers to figure it out. Oh what a boon of activity he would find if he was to stumble across it

Post Reply