The Ur-Quan Masters MegaMod v0.8.1 is now live!

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Serosis
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Re: The Ur-Quan Masters v0.8.0.82 MegaMod

Post by Serosis »

EnderSE15 wrote: Sun Jul 19, 2020 9:14 pm Not sure if this is the right thread, but playing the Megamod version, the game crashes whenever I enter the Beta Herculis system (I was going to see what the Spathi/Mmrnmrhm peace monument was about!). Also, the voice support seems to have disappeared - or do I need to download that separately?

And, do you need to have Extended Lore on from the beginning for it to work, rather than turning it on then loading a saved game?
The random crashes when entering a star system have been fixed, I hope, in the latest version which will be 0.8.0.85.
As for the voices, MegaMod requires its own separate download which you can find at this link: http://files.serosis.net/MegaMod/uqm-0.8.0-3dovoice.uqm

To use Extended Lore you have to start a new game with it enabled.
EnderSE15 wrote: Sun Jul 19, 2020 9:14 pm Cool feature that when you're in someone's territory, a version of their theme plays when you're in a star system - although if you haven't yet met that race, that's kind of a plot hole... how would you know you're in their territory if you haven't met them yet?
That is a very good point. I'll look into making it so you can't hear the ambient themes if you aren't tracking their SOI.
Get The Ur-Quan Masters MegaMod HERE
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Serosis
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Posts: 49
Joined: Mon Mar 29, 2010 10:15 am
Contact:

Re: The Ur-Quan Masters MegaMod v0.8.1 is now live!

Post by Serosis »

Another New release!
Well, we're not hardware people, so we only know the theory.

Welcome to the most ambitious version of The Ur-Quan Masters MegaMod!

The changes are too many to list so I'll just go with a few of my favorites...

* The HD UI has been completely overhauled to look just like Vanilla UQM, but in HD.
* Some alien conversation artwork as been remastered (Most notably Cdr. Hayes)
* Recreated all the UI fonts (not the alien fonts) for HD, they can be found in the repository in TTF and OTF format
* New Flagship, modules, and lander graphics created by Jordan Lo
* Show visited stars on the StarMap by dimming the visited star and putting parenthesis around its name
* Kruzen recreated the PC-DOS planet scan and lander view
* Found a way to generate 3DO planet textures and PC-DOS/3DO mineral amounts and placements in the default seed
* New option that makes auto-pilot find the shortest way out of the solar system
* Kruzen reimplemented the "read speed" DOS option when not using voices
* Kruzen recreated the Constellation Map but now it is drawn in-engine so you can now zoom in and out
* Added a "Known Homeworlds" map that shows homeworlds based on the information you've received

And so much more! For a full comprehensive list of changes check out the changelog, or if you prefer it in web page form check out the main website: http://megamod.serosis.net/Features

And as always everything is optional

Remember that all optional addon packages can be downloaded at http://megamod.serosis.net/Releases

The macOS package will be done after New Years, some time mid-January at the latest.
You can grab it on the Github release page here: https://github.com/Serosis/UQM-MegaMod/releases

Screenshots can be found in the gallery: http://megamod.serosis.net/Gallery

Enjoy!
Get The Ur-Quan Masters MegaMod HERE
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