The MetaChron Briefly Brightens: 30 Years of The Ur-Quan Masters

Ahh, vague omens and mysterious portents. Tangled webs of fate intertwined with the branches of destiny, blown by the capricious winds of happenstance. News, news....uh, actually there is some news!

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Are you going to go or were you at the UQM 30 Years Celebration?

Poll ended at Fri Dec 30, 2022 3:46 pm

Always! Absolutely!
1
14%
Har, har, har
0
No votes
We shall be there.
3
43%
No.
3
43%
 
Total votes: 7

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Frumple
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The MetaChron Briefly Brightens: 30 Years of The Ur-Quan Masters

Post by Frumple »



As a master trader in the Melnorme merchant fleet, I greet you, Captain. You are our favorite customer.

Pistol Shrimp Games is working on the sequel to Star Control 2. They aren't allowed to say "Star Control", I am sorry to say, very much. This game is presently workingly titled, the The Ur-Quan Masters 2, which is the sequel to The Ur-Quan Masters of Star Control 2.

Because of Pistol Shrimpers, the the MetaChron is one brighter shade of gray.

Actually, it has improved two brighter shades of gray due to the month of November in your year 12022. Star Control II: The Ur-Quan Masters is 30 years old!

Now that that is out of the way, we DO have many thousands of useless facts that we will gladly sell you at a substantial discount. Are you interested?
As you know, in our many centuries of star-trading we Melnorme have come to learn much about what happens in our galaxy both now and in the ancient past.

We will share this crucial knowledge with you for a fee of 75 Credits.

No refunds.



In any event, it is our pleasure to meet you once again.
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Alvarin
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Re: The MetaChron Briefly Brightens: 30 Years of The Ur-Quan Masters

Post by Alvarin »

That was a very fun stream. Hope it gets archived /reuploaded.
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Nuclear
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Re: The MetaChron Briefly Brightens: 30 Years of The Ur-Quan Masters

Post by Nuclear »

I had a grand old time attending the stream, and the creators even directly addressed my question regarding the floating, hint-dispensing god heads that were cut from the final release. {Basically, it was a combination of time constraints and dismissing the idea as being too self-aggrandizing and 4th wall breaking}
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